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DPChallenge Forums >> Side Challenges and Tournaments >> Whatever happened to....Team Suck
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10/10/2006 10:18:18 AM · #176
Originally posted by posthumous:

we're picking sub-teams within Team Suck. How about you, theSaj and meanwile in Team Entropy? Then we only need one more player...


If you really are after photogs who suck, then my average of 4.8 should make me a good contender.

Clearly at this point I should mention that past performance is no indication of future results, and that averages can go up as well as down.
10/10/2006 10:19:25 AM · #177
Originally posted by mist:

Originally posted by posthumous:

we're picking sub-teams within Team Suck. How about you, theSaj and meanwile in Team Entropy? Then we only need one more player...


If you really are after photogs who suck, then my average of 4.8 should make me a good contender.

Clearly at this point I should mention that past performance is no indication of future results, and that averages can go up as well as down.


You're in! I do believe Team Entropy has its 4 members! :)
10/10/2006 10:28:48 AM · #178
Originally posted by meanwile:

achully, sarge, for whatever it's worth, it's doc meanwile (and no H) .... but i don't need to play one on tv ;-)


Your a doctor in real life?

Message edited by author 2006-10-10 10:41:17.
10/10/2006 10:31:44 AM · #179
Entropy
A function first introduced in classical thermodynamics to provide a quantitative basis for the common observation that naturally occurring processes have a particular direction. Subsequently, in statistical thermodynamics, entropy was shown to be a measure of the number of microstates a system could assume. Finally, in communication theory, entropy is a measure of information. Each of these aspects will be considered in turn. Before the entropy function is introduced, it is necessary to discuss reversible processes.

10/10/2006 10:33:34 AM · #180
Originally posted by bcoble:

Entropy
A function first introduced in classical thermodynamics to provide a quantitative basis for the common observation that naturally occurring processes have a particular direction. Subsequently, in statistical thermodynamics, entropy was shown to be a measure of the number of microstates a system could assume. Finally, in communication theory, entropy is a measure of information. Each of these aspects will be considered in turn. Before the entropy function is introduced, it is necessary to discuss reversible processes.


In voting theory, entropy indicates the inability to get it together for a high score...
10/10/2006 10:42:52 AM · #181
The laws of thermodynamics and entropy are often described as follows:

1. You can't win!
2. You can't break even...
3. You can't get out of the game.

In DPC terms:

1. You can't ribbon!
2. You can't place consistently in the top 50%
3. You can't stop visiting DPC and submitting entries.

*lol*
10/10/2006 10:43:30 AM · #182
Originally posted by posthumous:


In voting theory, entropy indicates the inability to get it together for a high score...


Sounds about right to me. ;)

10/10/2006 10:44:01 AM · #183
For the benefit of all (including myself) can someone post a summary of rules for playing on Team Suck?
10/10/2006 10:53:43 AM · #184
Originally posted by theSaj:

Originally posted by meanwile:

achully, sarge, for whatever it's worth, it's doc meanwile (and no H) .... but i don't need to play one on tv ;-)

Your a doctor in real life?

Y, but just the mad scientist kind. No prescriptions filled ;-)
10/10/2006 10:56:04 AM · #185
Originally posted by theSaj:

For the benefit of all (including myself) can someone post a summary of rules for playing on Team Suck?


RULES FOR PLAYING ON TEAM SUCK:

1. Enter a challenge now and then.

2. Do not pander to the lowest common denominator, at least not with any success.

3. Suck.

4. Do whatever your spiritual leader, posthumous, commands.
10/10/2006 11:03:57 AM · #186
Okie...

Well, I did have an upward trend for a while. But my bell curve has begun. I expect my next entry will be a 4.5+-

Beer or Soft Drink: 4.86+-
Unrelatedness: 5.7143
Free Study XIII: 5.7672
Purple II: 5.0703
Far Side: 4.8697
School Days: 4.4545
10/10/2006 12:21:51 PM · #187
The Hoover logo is now ready for profile signatures. Here is the code:

(img]//images.dpchallenge.com/images_portfolio/43565/orig/409369.jpg[/img]

Replace the "(" before the first img with a bracket "["

Edit to try to get the code to show

Message edited by author 2006-10-10 12:23:07.
10/10/2006 01:18:34 PM · #188
Do we need a Entropy logo?
10/10/2006 01:20:00 PM · #189
Gotta see if this works...

OK, need to add a space after my theme statement...

Message edited by author 2006-10-10 13:20:56.
10/10/2006 01:21:37 PM · #190
re: logo
I'm fooling with an idea, but any entropers interested should spew something up here for perusal and then we can pick... yah?

Message edited by author 2006-10-10 13:21:57.
10/10/2006 02:54:15 PM · #191
I'll defer to those more skilled in digital works of art.. Unless you really want a logo that sucks ;)
10/10/2006 03:09:53 PM · #192
Gotta say the coolest thing about The Hoovers logo is that not only does it suck, but it's DNMC - it's a picture of a Dirt Devil. Gotta love that!

Message edited by author 2006-10-10 15:10:05.
10/10/2006 03:29:56 PM · #193
Originally posted by meanwile:

re: logo
I'm fooling with an idea, but any entropers interested should spew something up here for perusal and then we can pick... yah?


I think it'd be fun to cross the "hoover" with the starship Enterprise. (They were always dealing with entropy in the shows and novels.) *lol*

10/10/2006 03:58:55 PM · #194
Saj, I agree that would be cool - go for it ;-)

Here are some variations on a theme to fall back on. I'm not wed to anything, well, 'cept posthumous ;-)

It's always so tough to keep tiny logos readable... pffft.

(smaller)

Message edited by author 2006-10-10 16:04:08.
10/10/2006 04:17:23 PM · #195
OK...testing with the "suck machine" logo..

ETA...yaaaaaaaaaayyy!! I did it! Ready to suck now!!

Message edited by author 2006-10-10 16:17:47.
10/10/2006 04:23:12 PM · #196
Originally posted by chaimelle:

I vote for #2, but also think results should be done on Wed morning so that we start with this weeks challenges (Morning and whatever comes up for the Open challenges).

I was in Unrelatedness, so if you do a pre-league team result it's OK with me. I am not in any challenge at the moment and I don't have a woody or ducky so Morning will be my next entry.


Same here...unless I do the same "pull a duck out of my butt" thing :O)
10/10/2006 06:01:06 PM · #197
I think Team Suck sould be included in any of these off spring. In the logo I mean.
10/10/2006 09:53:30 PM · #198
Originally posted by bcoble:

I think Team Suck sould be included in any of these off spring. In the logo I mean.


great idea, but not easy to do legibly. tho i guess one could just plop the yellow logo to the right of the sub-suck-team logo...

Message edited by author 2006-10-10 21:54:28.
10/10/2006 09:59:37 PM · #199
Or just put them side by side using both scripts?
10/10/2006 10:21:59 PM · #200
woohoo! i've my team hoover logo up. ain't i pretty?

it's been very very busy of late, so, what've i missed? should i be telling everyone which challenges i've entered?
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