I'm liking what it did for the building but not as fond of the sky. I have this problem with Topaz as well. If I'd learn to mask, I could probably figure out how to limit the effects a bit.
I like the dramatic look in the clouds. It looks like a milder application of TA that I've been doing here, but more realistic looking. Nice perspective on the building.
I love abandoned buildings and ruins...this is a wonderful job you did with this. The temptation would be huge to climb the fence and explore. fantastic! Kevin
Love the contrast of the building and sky. Sometimes i get those weird squiggles on the upper right - but not sure what creates it. I like the advice Bear gave you for bumping it up from flattness - although I don't think it looks too bad. What did the original look like?
For me there's a problem with this just being totally overflattened. IN the details, it's nice enough, but the overall effect is incongrously 2-dimensional...
Overboard worked well on this. I see a little of that tell-tale halo effect. I get it with PSP's clarify as well. Maybe during the actual SC we can figure some way to minimize that.