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Showing posts 1 - 8 of 8, (reverse)
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08/02/2003 11:28:30 AM · #1
Hi.

I have Photoshop 7 and I'm trying to reflect a building in the water but I just can't figure it out. Does anyone know how to do this? If so, please help me!

June
08/02/2003 01:24:21 PM · #2
you can make a duplicate of the photo you want to reflect the building in. Then go into filters and click on extract. outline what parts of the duplicate photo that you want to keep. then go into image, rotate canvas. flip vertical. click on the drag too. drag the upside down image in the full size image and adjust it's orientation untill it is where you think it should go. go into filters, click on blur and then gaussian blur. add as much blur to the "reflection" as is needed to make it look right. when it looks the way you want it, go into layers and click on flatten image. then click on file and "save as" so you don't ruin the original image.....I hope this helps...
08/02/2003 03:28:14 PM · #3
Also, setting the mode for the reflection layer to overlay (or whatever mode works best) and adjusting the transparency will let you retain the water texture.

Alia
08/02/2003 05:05:47 PM · #4
I'd do everything medic391 suggested, but instead of using gaussian blur use the Filter->Distort->Ocean Ripple or Ripple on the vertically reflected bit.
08/03/2003 07:32:31 PM · #5
Hi chiqui74. I was just wondering how you made out with your reflection project?
08/04/2003 01:04:18 AM · #6
I've never made a Photoshop reflection before, but your post intrigued me. The suggestions below will work, but I wanted to go further and try to do better. Here is what I came up with:
Original:
//www.pbase.com/image/19941321
Modified in Photoshop:
//www.pbase.com/image/19961577

I took the original image (without the border,etc) and opened it in photoshop. I increased the canvas size to double the original height and moved the existing image to the top. I duplicated the layer, moved the new layer to the bottom, and went to EDIT>TRANSFORM>FLIP VERTICAL.
The original image had a little bit of reflection in the water at the bottom that I needed to get rid of. I selected the sky up to the water line on the bottom image and inverted the selection and deleted the reflection portion of the lower image. I then moved the lower image so that the water lines were up against each other. I then cropped the image to the new size of both layers together...
I tried several distortion filters in Photoshop (FILTER>DISTORT/ZIGZAG, WAVE, RIPPLE, OCEAN RIPPLE, ETC) but I wasn't satisfied with the results. I used a black to white gradient to make a new file the same size and resolution as my lower layer (the part that is going to wind up being the reflection). I used various disortion filters, polar coordinates, and lots of cloning to create the following image:
//www.pbase.com/image/19961576

I saved this black and white image as a PSD format file to use as a displacement map.
I then selected the lower reflection layer and went to FILTER>DISTORT>DISPLACE and used 60% for HORIZONTAL SCALE, 10% for VERTICAL SCALE, selected STRETCH TO FIT, and REPEAT EDGE PIXELS, hit OK and then opened the above image for the displacement map.
Doing this gave me a more realistic ripple pattern for the reflection. How realistic it looks will depend on the black and white displacement map you create. I applied a slight gaussian blur to the layer.
I wasn't completely satisfied with it, so I did some more tweaking.
I first created a new layer above the 'reflection'layer. I filled it with a gradient from dark blue to light grayish blue (dark on top, light on bottom. I reduced its opacity to 12% and changed the blending mode to color burn. I felt that this makes a slight shift in the colors of the reflection to account for water color.
I then went to EDIT>TRANSFORM>SKEW and pulled the bottom right corner to the right and down a little. I wanted the reflection to have some distortion to it, rather than exactly match the original top half.
Things were coming together well, but I still wanted a little more wave detail. I merged the blue gradient to the reflection layer, then created a new layer beneath the reflection layer. I pasted the black and white displacement map into that layer and changed the reflection layer blending mode to darken. I adjusted the BW displacement map layer opacity to 10% and this made the ripples on the water more realistic.

...and, that's it! Nothing to it. I realize this may be difficult to follow and is a little confusing, especially if you have never used displacement maps, blending modes, etc. I will try to put together a tutorial with screen shot captures. Until then, feel free to email me or PM me with any questions. I would be happy to help out. I'm excited about what I came up with here and I'd love to share it with others...
Take care,
JD Anderson
08/04/2003 10:23:37 AM · #7
bump

08/04/2003 02:54:47 PM · #8
Reminds me of the best bit of photoshop manipulation advice I've ever heard. Never apply a special filter to an image directly, always apply it to something that's going to be applied to the image.

E.g, warp the mask, or another displacement filter. Do transforms on gradients and so on.

Otherwise you'll get something that'll look like cheesy work. This is a nice example of that in action.
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