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01/13/2005 03:11:50 PM · #1 |
..should I be flattered or upset? Either my photographic skills and post processing are unbelievable, or I submitted a poor image that looks fake.
I guess a little bit of both.. I just submitted my proof and SC would probably laugh at how simple I edited the image. Less than 1 minute in PS.
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01/13/2005 03:12:57 PM · #2 |
So I guess you should be flattered. :)
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01/13/2005 03:24:10 PM · #3 |
I suppose.. I was just reading the Movie challenge scoring thread and someone mentioned 2 that should be DQ'd. One looking tacky and the other should be voted highly. I'm hoping I'm the latter ;)
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01/13/2005 03:28:37 PM · #4 |
sorry Bran-O-Rama...I also got a DQ request and since mine isn't tacky it must be yours! :)
(just kidding of course)
i think it was rude for anyone to make such comments during the challenge in the forum thread and I assume both of our shots (and others that I am sure have also received DQ requests) are just so excellent that people can't believe we followed the rules. :) |
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01/13/2005 03:48:59 PM · #5 |
just a note -- we've received alot of dq requests for this challenge. not sure why.
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01/13/2005 04:17:20 PM · #6 |
Originally posted by karmat: just a note -- we've received alot of dq requests for this challenge. not sure why. |
so that's why it's taking so long. :)
just curious but while the request is being validated is the image still up for voting? |
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01/13/2005 04:36:51 PM · #7 |
Originally posted by JPR: Originally posted by karmat: just a note -- we've received alot of dq requests for this challenge. not sure why. |
so that's why it's taking so long. :)
just curious but while the request is being validated is the image still up for voting? |
I believe that it has been stated in a number of previous threads that images remain available for voting, during the validation of original process...
Message edited by author 2005-01-13 16:37:09. |
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01/13/2005 04:47:08 PM · #8 |
Originally posted by Artan: Originally posted by JPR: Originally posted by karmat: just a note -- we've received alot of dq requests for this challenge. not sure why. |
so that's why it's taking so long. :)
just curious but while the request is being validated is the image still up for voting? |
I believe that it has been stated in a number of previous threads that images remain available for voting, during the validation of original process... |
...and that you should vote on it as if it is legal. |
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01/13/2005 05:01:37 PM · #9 |
Originally posted by Bran-O-Rama: ..should I be flattered or upset? Either my photographic skills and post processing are unbelievable, or I submitted a poor image that looks fake.
I guess a little bit of both.. I just submitted my proof and SC would probably laugh at how simple I edited the image. Less than 1 minute in PS. |
If you seriously applied USM with a diameter of FIFTY (and not 5.0) you should be DQ'd! Take two minutes next time ... : ) |
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01/14/2005 03:19:00 AM · #10 |
Originally posted by GeneralE: If you seriously applied USM with a diameter of FIFTY (and not 5.0) you should be DQ'd! Take two minutes next time ... : ) |
Why is this so strange? You've never heard of the trick to increase contrast by applying a low amount (10%) of high RADIUS (50px)? Some people even go (40/200/20) or really high values with a bit of threshold.
If you followed my directions exactly, you would've got pretty much the exact (99.9999% accuracy) same image as I submitted although color may have been different by a smidge.
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01/14/2005 03:23:29 AM · #11 |
Nope -- I've usually played with lower numbers, especially for smaller (web-sized) images, although I've sometimes used repeated applications if I want a "special" effect. My personal preference has typically been for less sharpening than a lot of people like.
I'll have to try your technique -- for what type of image do you find it most useful? |
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01/14/2005 04:56:35 AM · #12 |
The generic values of 10/50/0 works as a contrast boost useful on practically any image. It's a trick used to eliminate that washed out look or "hazy" appearance of digital images. Adds a subtle amount of contrast to make the image appear more natural the way the eye sees it.
Use the default 10/50/0 and tweak the amount (10%) up or down to taste or whatever suits the image. Apply, right before your normal sharpening, prior to saving for web.
Message edited by author 2005-01-14 05:07:03.
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01/14/2005 05:30:59 AM · #13 |
I also use those values of USM on many images as a contrast boost rather then a sharpening method. I think it does a better work then the contrast bar itself.
I never thought it might be un-acceptable for basic editing, for it is used on the entire image and it definately do not change parts of it.
Should I think again about this one?
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01/14/2005 05:43:09 AM · #14 |
Originally posted by Bran-O-Rama: I suppose.. I was just reading the Movie challenge scoring thread and someone mentioned 2 that should be DQ'd. One looking tacky and the other should be voted highly. I'm hoping I'm the latter ;) |
The one I said I would give a good score if it was validated was and I did. The one I said was tacky is gone. I left a messege with both.
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01/14/2005 07:19:54 AM · #15 |
Originally posted by GeneralE: Nope -- I've usually played with lower numbers, especially for smaller (web-sized) images, although I've sometimes used repeated applications if I want a "special" effect. My personal preference has typically been for less sharpening than a lot of people like.
I'll have to try your technique -- for what type of image do you find it most useful? |
The technique he's referring to actually produces very little sharpening -- it has the effect of producing localized contrast adjustments. There's an excellent tutorial on the technique at Luminous Landscape.
-Terry
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01/14/2005 07:40:00 AM · #16 |
I've just tried this on a shot of my parents new hound that I took last weekend - it was a shot on a heavily overcast day, on full auto on the little Fuji, and needed very little post-processing, but did lack a touch of graduation across the dog's facial areas - just missed some of the three-dimensionality. Radius 50, Strength 20, Clipping 0 (PSP users be aware that the controls are in a different order from those in PS), and it has a very useful effect, pleasing, and functional even at 100% viewing - though I would recommend folks are careful using any higher strength, or thos blocky USM artefacts start to appear.
Thanks for pointing it out ... very useful stuff.
Ed |
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01/14/2005 10:01:31 AM · #17 |
Originally posted by GeneralE: Originally posted by Bran-O-Rama: ..should I be flattered or upset? Either my photographic skills and post processing are unbelievable, or I submitted a poor image that looks fake.
I guess a little bit of both.. I just submitted my proof and SC would probably laugh at how simple I edited the image. Less than 1 minute in PS. |
If you seriously applied USM with a diameter of FIFTY (and not 5.0) you should be DQ'd! Take two minutes next time ... : ) |
To quickly de-haze a pic, try USM of 35-45%, radius 60-80 range with a t-hold of 1.
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01/14/2005 10:25:02 AM · #18 |
Originally posted by Jinjit: I also use those values of USM on many images as a contrast boost rather then a sharpening method. I think it does a better work then the contrast bar itself.
I never thought it might be un-acceptable for basic editing, for it is used on the entire image and it definately do not change parts of it.
Should I think again about this one? |
No, using USM is fine ... I was being sarcastic when I said earlier it "should" be DQ'd. I thought using it this way would have a markedly different effect than it actually does. |
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01/14/2005 03:44:24 PM · #19 |
Originally posted by nsbca7: The one I said I would give a good score if it was validated was and I did. The one I said was tacky is gone. I left a messege with both. |
I suppose mine wasn't one of them, haven't received a comment from you yet. BTW, my submission has been validated :)
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01/14/2005 05:51:22 PM · #20 |
Originally posted by Bran-O-Rama: I suppose mine wasn't one of them, haven't received a comment from you yet. BTW, my submission has been validated :) |
I don't know if you can tell if you recieved one from me. I checked that little Anynomous Comments box in my Preferences. You might not get it till after the voting ends. Good luck.
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01/16/2005 01:44:12 AM · #21 |
Originally posted by e301: I've just tried this on a shot of my parents new hound that I took last weekend - it was a shot on a heavily overcast day, on full auto on the little Fuji, and needed very little post-processing, but did lack a touch of graduation across the dog's facial areas - just missed some of the three-dimensionality. Radius 50, Strength 20, Clipping 0 (PSP users be aware that the controls are in a different order from those in PS), and it has a very useful effect, pleasing, and functional even at 100% viewing - though I would recommend folks are careful using any higher strength, or thos blocky USM artefacts start to appear.
Thanks for pointing it out ... very useful stuff.
Ed |
ok, I'm really novice when it comes to PS, can you please tell me where I can find these Radius/Strength/Clipping settings so I can try this out?
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01/16/2005 05:44:06 AM · #22 |
Filters/sharpen/unsharp mask. Pops a dialogue box with 3 sliders and a preview window.
Robt.
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01/16/2005 10:52:43 AM · #23 |
Originally posted by Bran-O-Rama: The generic values of 10/50/0 works as a contrast boost useful on practically any image. It's a trick used to eliminate that washed out look or "hazy" appearance of digital images. Adds a subtle amount of contrast to make the image appear more natural the way the eye sees it.
Use the default 10/50/0 and tweak the amount (10%) up or down to taste or whatever suits the image. Apply, right before your normal sharpening, prior to saving for web. |
Tried it on this old and very faded WW1 photo that I've been trying to restore....Best results yet...thanks for the tip.
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