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04/19/2006 07:51:01 AM · #26 |
Originally posted by yanko: Originally posted by jimpearce: Originally posted by srdanz:
Quote the step 6 from this article:" ...set its blending mode to Luminosity..."
Don't get carried away, folks. This is not allowed in basic editing. |
Good point srdanz. It actually starts in Step 5 - changing the Curves adjustment layer's blending mode to Color and the image will combine the color shifts with the image's original luminosity.
Very useful tutorial though. Thanks dleach! |
Changing the blending mode in Basic Editing isn't allowed. |
I don't usually post anymore, but for this one I feel I should because I recently had an image dq'ed for using the adjustment layer "invert" as it does state in basic editing rules:
Layers: Only Adjustment Layers (or the non-Photoshop equivalent) may be used. An Adjustment Layer is one that does not contain any pixel data, but rather is a special, non-image layer that lets you experiment with color and tonal adjustments to an image without permanently modifying the pixels. Adjustment Layers must be applied in Normal mode. All other types of layers (including those that contain pixel data or masks) and all other blending methods (modes) are prohibited. Changing the opacity of an Adjustment Layer is permitted
I read this to mean that invert was just another adjustment layer and therefore the options listed under invert could be used. I believed they were just "tonal and opacity adjustments". It seems the "only" option one can use under invert is the "normal" (top word in the list of invert blending modes and singular), can be used in basic editing.
Message edited by author 2006-04-19 07:55:03. |
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04/19/2006 09:05:43 AM · #27 |
Just submitted my entry in for this one. Must be the earliest I've ever gotten an entry in. Thing is though, I have absolutely no idea of what to expect from this challenge. For all I know I might have just submitted the blue or the brown ribbon! |
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04/19/2006 09:41:58 AM · #28 |
What a fun challenge. I hope everybody will be out trying this one. I had just as much fun with duotones. Image has been done and submitted, but that is for today. It could be changed 20 times before the deadline, but that is why it is so much fun. I expect to see a lot of really neat images on this one. Give me a whole nuther realm to pursue once I see what others have done. Best of luck to all, and really, really REALLY have fun. |
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04/19/2006 09:45:01 AM · #29 |
Really really easy conversion method that is 100% basic legal.
Image/Adjust/Curves. move the ends of the line so that the diagonal changes from / to \ viola!
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04/19/2006 09:45:26 AM · #30 |
Originally posted by espy: It seems the "only" option one can use under invert is the "normal" (top word in the list of invert blending modes and singular), can be used in basic editing. |
The same is true for any adjustment layer, including invert. The only blending mode allowed is "Normal" in basic editing.
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04/19/2006 10:07:17 AM · #31 |
Originally posted by idnic: Really really easy conversion method that is 100% basic legal.
Image/Adjust/Curves. move the ends of the line so that the diagonal changes from / to \ viola! |
Elements doesn't support curves - just levels. Is this possible using levels? |
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04/19/2006 10:08:45 AM · #32 |
Originally posted by Nobody: Originally posted by idnic: Really really easy conversion method that is 100% basic legal.
Image/Adjust/Curves. move the ends of the line so that the diagonal changes from / to \ viola! |
Elements doesn't support curves - just levels. Is this possible using levels? |
Sorry, I don't know of a method using Levels. :( I'll do some research for ya.
btw - and off topic - there is an ice sculpting competition at the landing at noon today! I'm stuck working :(
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04/19/2006 10:29:23 AM · #33 |
Well, I have come to the conlusion that unless something drastic changes, I will not be entering this challenge. I personally find invertd things annoying, and it sounds like too much work for a lazy bum like me. :P |
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04/19/2006 10:31:20 AM · #34 |
Originally posted by Nobody:
Elements doesn't support curves - just levels. Is this possible using levels? |
THere are downloadable attachments for Elements 2.0 and 3.0 that give you the curves tool. I don't know the website off hand but I had posted it in a previous thread. The sites seem legitamate and I have not heard or seen anything to make me think that this is a pirated technique.
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04/19/2006 10:52:24 AM · #35 |
Originally posted by idnic: btw - and off topic - there is an ice sculpting competition at the landing at noon today! I'm stuck working :( |
My office is one block away. My camera, 12 miles..... dangit. |
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04/19/2006 11:10:32 AM · #36 |
Originally posted by Nobody: Originally posted by idnic: btw - and off topic - there is an ice sculpting competition at the landing at noon today! I'm stuck working :( |
My office is one block away. My camera, 12 miles..... dangit. |
Sounds like Nobody wants to go. |
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04/19/2006 01:42:12 PM · #37 |
Originally posted by idnic: Originally posted by Nobody: Originally posted by idnic: Really really easy conversion method that is 100% basic legal.
Image/Adjust/Curves. move the ends of the line so that the diagonal changes from / to \ viola! |
Elements doesn't support curves - just levels. Is this possible using levels? |
Sorry, I don't know of a method using Levels. :( I'll do some research for ya.
btw - and off topic - there is an ice sculpting competition at the landing at noon today! I'm stuck working :( |
Same thing: slide the sliders in opposite corners.
Edit: slide the Output Levels sliders, not the input ones. The white one all the way to the left, and the black one all the way to the right.
Message edited by author 2006-04-19 13:44:35. |
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04/19/2006 02:28:30 PM · #38 |
Originally posted by timfythetoo: Originally posted by Nobody:
Elements doesn't support curves - just levels. Is this possible using levels? |
THere are downloadable attachments for Elements 2.0 and 3.0 that give you the curves tool. I don't know the website off hand but I had posted it in a previous thread. The sites seem legitamate and I have not heard or seen anything to make me think that this is a pirated technique. |
I don't know whether the ones you found are pirated or not, but the original plugins adding Curves to PSE came on a CD accompanying a book -- I think it's called "Unlocking the Secrets of ..." or something like that. |
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04/19/2006 02:37:07 PM · #39 |
If you use Curves, remember that you can still make "adjustments" even as you invert the direction of the slope of the curve -- you don't need to leave it a straight line.
You can also adjust/invert the curve for each of the color channels separately for even more interesting effects; these were all made using various severe distorions of the individual tone curves:
None of those was intended to look "negative" though ... |
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04/19/2006 02:54:27 PM · #40 |
been messin' around a little bit in photoshop with old photos ...
... think i'm skipping this one |
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04/19/2006 02:59:16 PM · #41 |
I'm imagining just skipping the layer and going Ctrl+I in CS2 is legal as well? I never use adjustment layers for some reason, I just apply it directly to the image. |
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04/19/2006 03:03:50 PM · #42 |
Originally posted by MrXpress: I'm imagining just skipping the layer and going Ctrl+I in CS2 is legal as well? I never use adjustment layers for some reason, I just apply it directly to the image. |
Sure, it's legal that way. Using layers allows you to undo or modify the adjustment later, without permanently changing the underlying pixel values.
I think the essence of this challenge is to take/compose an image which is intended to look good after the inversion, not necessarily in the original colors. |
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04/19/2006 03:05:34 PM · #43 |
Originally posted by dleach: Okay, invert->resize->USM->save for the web:
-->
Is invert allowed in basic? |
What is USM? |
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04/19/2006 03:07:46 PM · #44 |
USM in post-processing is UnSharp Mask -- the most commonly-used sharpening filter.
In hardware it stands for Ultra-Sonic Motor -- a device found in some zoom lenses. |
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04/19/2006 03:20:30 PM · #45 |
I think I am going to go blind when it comes to voting on this challenge!
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04/19/2006 03:25:23 PM · #46 |
Originally posted by samchad: I think I am going to go blind when it comes to voting on this challenge! |
With a negative attitude like that you might be right ! : ) |
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04/19/2006 03:27:19 PM · #47 |
Originally posted by GeneralE: USM in post-processing is UnSharp Mask -- the most commonly-used sharpening filter.
In hardware it stands for Ultra-Sonic Motor -- a device found in some zoom lenses. |
Ok, that's where I was getting confused... I knew of the hardware definition, so I'm thinking, WHAT? lol Thanks |
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04/19/2006 05:08:10 PM · #48 |
So this means that Invert is not allowed? Then with Photoshop Elements, how do you create a negative image? |
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04/19/2006 05:23:33 PM · #49 |
Originally posted by dleach: So this means that Invert is not allowed? Then with Photoshop Elements, how do you create a negative image? |
Adjust levels, by switching the positon of the output level sliders. |
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04/19/2006 05:28:35 PM · #50 |
Originally posted by dleach: So this means that Invert is not allowed? Then with Photoshop Elements, how do you create a negative image? |
No, invert is allowed so long as you don't change the blending mode from "normal."
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