Tweaked in DPP, then a USM and NI pass in CS2, some hue / sat adjustments, a touch of shadow/highlight, some brightness/ contrast adjustments, another hue/sat pass to remove the yellow cast, some additional blur on the moving water, a slight crop, then resized, another USM pass, and saved for the web. The original exposure taken using a 2 stop ND filter to bump the F stops to keep the water blurred.
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An interesting combination of snow and water, but I would chose slightly different angle and shutter speed - either blur the stream to soften the texture or freeze the movement with fast s/speed