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DPChallenge Forums >> Individual Photograph Discussion >> Help with editing a portrait
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07/13/2008 12:40:21 PM · #1
Hi all,

I did a shoot for a doctor recently and I'm having trouble with the editing. I'm not even entirely sure why, but I'm just not happy with the outcome (the photos themselves, I think are OK, but the finished product just somehow seems to be lacking). I would love for some people here to take a look and let me know what you think is still wrong.

A sample can be found here

So? What d'ya think?

07/13/2008 01:02:41 PM · #2
I just cropped tighter, did a quick dodge of the eyes and played with brightness and contrast a little. I think it needs a tighter crop because he has a nice face. Also seems to be to busy a background.
[thumb]698587[/thumb]
07/13/2008 01:23:52 PM · #3
I apparently cant upload photos to this site because im not a paying member but here is my take on it and sorry its so big



and this one has a blurrier (is that even a word?) background



Message edited by author 2008-07-13 13:25:37.
07/13/2008 01:28:04 PM · #4
Thanks smichener, I do like the cropping idea.
Thanks so much for your help too Sugarpie, but could you post what you did as well?
Thanks guys!
Anyone else?
07/13/2008 01:33:58 PM · #5
ok I am really bad at explaining stuff like this so here is my version and Im sure someone couldve made it shorter

first i selected his face and desaturated it JUST A TINY BIT to get the red off his face and give him more natural lookin skin (unless he really is that red then I apologize)

I used the select wand tool thing, (I told you i was bad!) feathered it 15pixels, selected about 15 pixels away from his body, in other words I outlined him, then I selected the inverse ( i feel nooby now) and did a curves adjustment to make it a little bit darker, to make him stand out, then I blurred it, then I selected him again desaturated JUST A BIT! a tiny bit of contrast/brightness, selective colouring and tada

I apologize if this sounds like a ramble...or if it doesnt make sense
07/13/2008 01:39:06 PM · #6
Not a ramble at all Suparpie--very understandable. Thanks so much...a couple very good ideas in there. Thank you again :)
07/13/2008 01:39:29 PM · #7
Here's my take on it. Something has come up so I have to run for a bit, I'll come back later with steps used:



R.
07/13/2008 01:54:16 PM · #8
Here's my take

[thumb]698602[/thumb]

- crop
- image /apply image / soft light on red channel
- opened again with RAW-editor, added a small (ahum) vignette (I'm a little bit into the vignettes lately ;))
- some curves

Edit: ok, the vignette could've been a bit smaller and a BIT more subtle, but it was still set on a particular model-photo. But you get the point I think ;)
Edit: next time ask him to iron his shirt and shave his face *lol*

Message edited by author 2008-07-13 14:15:44.
07/13/2008 02:23:30 PM · #9
[thumb]698609[/thumb]
First thing I did is remove lines below nostrils. Burn tool at 10% around mouth and eyes. Hue- Saturation, Red -25, Yellow and green +11 for skin tone. Sponge tool- saturation 10% to put color back into lips. 2 percent rotation to the left and crop. Sharpen-resize-sharpen, save for the web.
07/13/2008 02:30:36 PM · #10
Originally posted by Bear_Music:

Here's my take on it. Something has come up so I have to run for a bit, I'll come back later with steps used:



Okay, back.

You have several problems here.

1. By far the biggest problem is that the face is nowhere NEAR being in focus. There's nothing more to be done about that than what I have done in this version with Focus magic plugin.

2. You have lighting issues, the lighting on his face is just plain funky and "unnatural". I have done a little dodge and a little burn on a separate, soft light overlay layer filled with 50% gray to work on that.

3. You have color cast issues. This is a REAL problem. When we see doctors in white coats, we *demand* that those white coast BE white, ya know? This dirty yellow coloring isn't going to pass muster. I used "match Color" in the "neutralize" setting, faded back to about 48% with the vibrance amped up and the saturation turned down a little.

4. The whole image is slightly out of kilter. I used the skew tool before cropping to square up the frames to the image edge.

6. Overall luminance balance between foreground and BG was adjusted with shadow/highlight, one of the first things I did.

7. I opened a new, empty layer set to multiply mode and filled with white, then used the vignette tool in "filters/distort/lens correction" to darken the corners a bit.

That's what i did! :-)

R.

07/13/2008 03:24:57 PM · #11
I think I have fixed the problem... Check it out here.

07/13/2008 03:47:56 PM · #12
Originally posted by Bear_Music:


2. You have lighting issues, the lighting on his face is just plain funky and "unnatural". I have done a little dodge and a little burn on a separate, soft light overlay layer filled with 50% gray to work on that.


Interesting. What does this do exactly? Why not just dodge/burn the image? When, in general, do you employ this strategy (dodging/burning a gray layer in some blending mode)?

Looks really good.
07/13/2008 04:22:49 PM · #13
Beautifully and Masterfully done Robert :)

Originally posted by Bear_Music:

Originally posted by Bear_Music:

Here's my take on it. Something has come up so I have to run for a bit, I'll come back later with steps used:



Okay, back.

You have several problems here.

1. By far the biggest problem is that the face is nowhere NEAR being in focus. There's nothing more to be done about that than what I have done in this version with Focus magic plugin.

2. You have lighting issues, the lighting on his face is just plain funky and "unnatural". I have done a little dodge and a little burn on a separate, soft light overlay layer filled with 50% gray to work on that.

3. You have color cast issues. This is a REAL problem. When we see doctors in white coats, we *demand* that those white coast BE white, ya know? This dirty yellow coloring isn't going to pass muster. I used "match Color" in the "neutralize" setting, faded back to about 48% with the vibrance amped up and the saturation turned down a little.

4. The whole image is slightly out of kilter. I used the skew tool before cropping to square up the frames to the image edge.

6. Overall luminance balance between foreground and BG was adjusted with shadow/highlight, one of the first things I did.

7. I opened a new, empty layer set to multiply mode and filled with white, then used the vignette tool in "filters/distort/lens correction" to darken the corners a bit.

That's what i did! :-)

R.


Message edited by author 2008-07-13 16:23:19.
07/13/2008 05:07:53 PM · #14
Thank you guys for all your help. And although Dirt_Diver's efforts were clearly best (hehe), it was really helpful to have all your fresh eyes and opinions.

Thanks again everyone for your time and effort!!
07/13/2008 06:37:17 PM · #15
Bear wins!

For a tut on how to dodge and burn using a 50% gray soft or overlay mode layer looky here.

Have fun.
07/13/2008 06:49:09 PM · #16
Originally posted by Jac:

Bear wins!

For a tut on how to dodge and burn using a 50% gray soft or overlay mode layer looky here.

Have fun.


Thanks! I thought this was familiar, and got about half way to the tutorial section when I was distracted.
07/13/2008 07:01:45 PM · #17
[thumb]698785[/thumb]
07/13/2008 07:09:19 PM · #18
bust post...

Message edited by author 2008-07-13 19:09:45.
07/13/2008 07:09:28 PM · #19
Originally posted by bvy:

Originally posted by Bear_Music:


2. You have lighting issues, the lighting on his face is just plain funky and "unnatural". I have done a little dodge and a little burn on a separate, soft light overlay layer filled with 50% gray to work on that.


Interesting. What does this do exactly? Why not just dodge/burn the image? When, in general, do you employ this strategy (dodging/burning a gray layer in some blending mode)?

Looks really good.


It's non-destructive, basically. You can toss the whole layer and start over again. Plus, since it's on a layer, you can change blending modes, which can have interesting effects.

R.
07/13/2008 10:06:29 PM · #20
Originally posted by Bear_Music:

Originally posted by bvy:

Originally posted by Bear_Music:


2. You have lighting issues, the lighting on his face is just plain funky and "unnatural". I have done a little dodge and a little burn on a separate, soft light overlay layer filled with 50% gray to work on that.


Interesting. What does this do exactly? Why not just dodge/burn the image? When, in general, do you employ this strategy (dodging/burning a gray layer in some blending mode)?

Looks really good.


It's non-destructive, basically. You can toss the whole layer and start over again. Plus, since it's on a layer, you can change blending modes, which can have interesting effects.

R.


Thanks Robert (Bear). I just tried it. I also like that you can "see where you've been," so to speak. I used it to brighten up some butts in this image:

07/13/2008 10:08:50 PM · #21
Originally posted by bvy:

Thanks Robert (Bear). I just tried it. I also like that you can "see where you've been," so to speak. I used it to brighten up some butts in this image:


That's cool. And you can change the blend mode for different effects as well. Overlay vs Soft Light is the most common change; overlay is more aggressive, soft light mutes the effect somewhat.

R.
07/13/2008 10:41:46 PM · #22
Here's my take:



Editing details are on the image.
07/13/2008 11:00:58 PM · #23
Here is my crack at it.. :D


07/13/2008 11:03:14 PM · #24
Originally posted by egamble:

Here is my crack at it.. :D



JejejeĆ¢„Ā¢
07/14/2008 04:38:04 AM · #25
looks like Shrek!



(gosh, that photo is SO bad! lol)
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