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06/29/2006 02:08:57 PM · #1
I think this should be added to the DPChallenge "Learn/How'd They Do That?" area (from this thread):

Originally posted by heida:

Ok here is my steps
I made one picture for each layer

starting with the bottom layer that is unedited (I know it looks a bit greener from the other original I posted but I think that must be something to do that I am in a different computer or something now)

I almost always just use midtones for dodging and burning and the opacity around 7%

anyway this is the first layer unedited


The second layer I dodged the tree and the path and around the house


The third layer I dodged the same stuff some more and the grass


the fourth layer I burned some parts of it , the tree, path, grass and around the picture,


The fifth layer I choose highlights for burning and burned some of the white sky peeping through the trees


Layer 6 I did levels adjustment layer
Channel: RGB: input levels: 8 - 1,38 - 255
Channel: Red: input levels: 0 - 1,00 - 214
Channel: Green: input levels: 0 - 1,00 - 222
Channel: Blue: input levels: 0 - 1,00 - 224


Layer 7 I used channel mixer adjustment layer
clicked on Monochrome and put red -14 green -22 blue +126
then I changed the layers mode to Multiply and opacity to 49%


Layer 8 I used hue/saturation adjustment layer
Clicked on Colorize and put hue to 38 saturation to 12 lightness 0
Changed the layers mode to multiply and opacity to 44%


Layer 9 I used Brightness/Contrast adjustment layer
put Brightness to +19 and contrast to +13


Layer 10 I used Curves adjustment layer
I put one dot on input 62 output 60
another dot at input 152 output 202
put its opacity to 66% and with a soft black brush I masked out some parts of it

this is what I masked out


Layer 11 I used selective Color adjustment layer to make the colors a bit warmer
Colors: Red: I changed only magenta to -3
greens: Cyan -18 , Magenta +35 , yellow +22 black -6
neutrals: Cyan -5 , yellow +4


Layer 12 I used Levels adjustment layer to lighten up the house and the tree
Channel RGB - input levels 10 - 1,09 - 144
Then I put its opacity to 65% and with a soft black brush I masked out some parts of it that I didnt want lightened up

This is what I masked out


Layer 13 I used brightness/Contrast adjustment layer
Brightness +11 Contrast +9


Layer 14 I have a new layer of all the below layers flattened and I put some gaussian blur to it - compared that I did it in 620 pixels I say its around 1.8 - 2 And then I just lower the opacity of the blur layer to 23%


Layer 15 I have flattened all the below layers and I use the sponge tool to saturate and flow around 14% And used it on some of the path, grass, house, etc..


Layer 16 I burn mostly just the edges around the picture to fram it in a little better, some of the grass and house too


Layer 17 I used hue/saturation adjustment layer to bump up the colors a little bit
Master: saturation +11


Layer 18 I used hue-saturation adjustmen layers again (yeah I think the colors are a bit too much so I decide to reduce them again :D )
So I click Colorize and put hue 211, saturation 12, lightness 0
change its mode to screen and opacity to 34%


Layer 19 I used selective color to make the colors a bit warmer again
Colors: Yellows: yellow +14
Greens : Magenta +61
Neutrals: Cyan +1 , Magenta +3 , Yellow +5


Then I sharpened it and did some more dodging and burning


And then I put a border on it

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