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10/11/2011 06:03:05 AM · #1 |
So, no need for us to go buy all that expensive L glass - looks like Adobe will be able to fix even my blurry efforts.!.
Adobe MAX 2011
Time to sell up my gear and buy a box of disposable cameras !
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10/11/2011 06:16:01 AM · #2 |
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10/11/2011 06:20:28 AM · #3 |
Originally posted by lawrysimm: This looks incredible |
It does ! Don't know when Adobe will incorporate it but the chance to rescue 'lost' photo's would be amazing.
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10/11/2011 06:23:33 AM · #4 |
Looks like it's specifically designed to analyze blur caused by camera motion and correct for it; your L glass is still useful:-) Although I suppose if it's REALLY good we can stop paying for IS lenses...
R.
Message edited by author 2011-10-11 06:24:34.
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10/11/2011 06:32:42 AM · #5 |
Probably illegal in Basic :-(
:-)
Looks amazing!
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10/11/2011 08:00:31 AM · #6 |
FWIW, it's an advancement of "deconvolution" techniques, which have been around quite a while. The main advancement is that the camera movement trajectory is much more finely defined. That should indeed produce a much better result than the much more simplistic assumptions made by, for instance Focus Magic (remember that one?).
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10/11/2011 08:59:36 AM · #7 |
Originally posted by kirbic: FWIW, it's an advancement of "deconvolution" techniques, which have been around quite a while. The main advancement is that the camera movement trajectory is much more finely defined. That should indeed produce a much better result than the much more simplistic assumptions made by, for instance Focus Magic (remember that one?). |
"Remember" it? I still own it :-)
R.
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10/12/2011 12:20:09 PM · #8 |
I'm going to this some of those blurry images that usually end up at the bottom of the challenges through this plugin and see if they make more sense! ROTF |
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10/12/2011 12:30:29 PM · #9 |
Originally posted by adigitalromance: I'm going to this some of those blurry images that usually end up at the bottom of the challenges through this plugin and see if they make more sense! ROTF |
yes, please do and tell us what the heck this is supposed to mean:
;) |
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10/12/2011 01:11:27 PM · #10 |
Originally posted by posthumous: yes, please do and tell us what the heck this is supposed to mean:
;) |
That's weird. I ran it through the filter and got this result.
I wonder if I shouldn't have applied it as a smart filter... |
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10/12/2011 01:15:41 PM · #11 |
Originally posted by posthumous: yes, please do and tell us what the heck this is supposed to mean:
;) |
On a related note, here is my Pareidolia outtake.
--- E I N S T E I N --- |
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10/12/2011 02:01:09 PM · #12 |
I'll believe it when it works on real images not a sample image used in a presentation. Topaz makes a similar product that i tried and was worthless.
this might seem great in reality but if the blur isnt completely linear than its no good. for instance what if during the course of my open shutter i move back and forth. no algorithm is going to completely clean that up.
Message edited by author 2011-10-12 14:05:21. |
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10/12/2011 02:07:21 PM · #13 |
Originally posted by mike_311: I'll believe it when it works on real images not a sample image used in a presentation. Topaz makes a similar product that i tried and was worthless.
this might seem great in reality but if the blur isnt completely linear than its no good. for instance what if during the course of my open shutter i move back and forth or along an arc. no algorithm is going to completely clean that up. |
The shortcoming that you point out is the major trouble with the current crop of deconvolution-based tools. This new Adobe tool claims to create a model of the "trajectory" of the camera, taking into account complex movement. It should, in theory, be significantly better than the current tools.
You're certainly correct that no tool is ever going to be able to completely reverse the blurring process. Data is destroyed in the process of blurring, and cannot be re-created from nothing.
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10/18/2011 01:00:48 PM · #14 |
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10/18/2011 06:27:28 PM · #15 |
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10/19/2011 09:04:36 AM · #16 |
So is this going to be i) a stand-alone piece of software, or ii) a plug-in for PS, or iii) integrated into the next PS version CS6? |
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10/19/2011 10:15:18 AM · #17 |
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10/19/2011 08:35:53 PM · #18 |
Deconvolution has been around since at least the very early '90s. I wrote something about it in a grad school research paper. The example shown even then was a blurred license plate...
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10/20/2011 12:04:13 AM · #19 |
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10/20/2011 12:05:03 AM · #20 |
I want to know how the guy holding the video camera is FLOATING around while shooting the show !??
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