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DPChallenge Forums >> Hardware and Software >> CS3 & Photomatix problem
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Showing posts 1 - 9 of 9, (reverse)
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08/28/2007 11:41:05 AM · #1
I converted 3 Tiffs in the standalone Photomatix and saved the .hdr file, which I opened in CS3. I forgot how to do hdr in CS3 so I quickly did what I remembered.

I then used the Photomatix plugin for CS3 and got exactly what I wanted, but the file is still a 32 bit .hdr file. But when I convert to 16 bit, it looks totally washed out and nothing like the 32 bit. I believe I used the default values provided by CS3 in the dialog during conversion.

Besides not combining the 3 files in CS3, is there something wrong with my workflow here? I like the plugin version of Photomatix better than standalone and would like to keep using that instead of the standalone.
08/28/2007 03:36:39 PM · #2
bump.

08/28/2007 08:16:28 PM · #3
evening bump...
08/28/2007 08:22:50 PM · #4
I don't use CS3, but I see no mention here in this question of "tone mapping", which is an integral part of the photomatix conversion process, mapping 32-bit tones to a 16-bit image.

R.
08/28/2007 08:28:20 PM · #5
I know there was a Bear lurking somewhere here.

I was actually tonemapping the 32 bit image. Is this my problem?

Edit: Using the 32 bit hdr image and Photomatix plugin. After I'm done with Photomatix it's still 32 bit.

Message edited by author 2007-08-28 20:29:43.
08/28/2007 08:31:50 PM · #6
Originally posted by mad_brewer:

I know there was a Bear lurking somewhere here.

I was actually tonemapping the 32 bit image. Is this my problem?

Edit: Using the 32 bit hdr image and Photomatix plugin. After I'm done with Photomatix it's still 32 bit.


There is an option to save-as 16-bit or 8-bit TIFF. Try that.

R.
08/28/2007 08:34:32 PM · #7
I don't see a save-as with the plugin, except for settings. I have no problems using the standalone version, just the plugin. Must a 16 bit image be used with the plugin?
08/28/2007 08:41:10 PM · #8
Originally posted by mad_brewer:

I don't see a save-as with the plugin, except for settings. I have no problems using the standalone version, just the plugin. Must a 16 bit image be used with the plugin?


I don't know. I use only the standalone, sorry.

R.
08/28/2007 09:17:42 PM · #9
Thanks, Robert.

It appears that the difference was having Proof Colors on. It appears to do this even on 32 bit tiff images. Checking proof colors off and on makes a huge difference in 32 bit and minimal (normal) with 16 or 8 bit.

In other words, I need to open 32 bit file, leave proof colors off, tonemap, convert to 16 bit, and then turn on proof colors. I tried it a couple times and it works fine this way, what I see after tonemapping is what I get after convert to 16 bit, which is what I want.

Perhaps this has something to do with my monitor not being able to display the full dynamic range?

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