DPChallenge: A Digital Photography Contest You are not logged in. (log in or register
 

DPChallenge Forums >> General Discussion >> how do they do these?
Pages:  
Showing posts 26 - 33 of 33, (reverse)
AuthorThread
04/03/2007 02:07:07 AM · #26
Originally posted by chimericvisions:

Frozen Moment is the same technique they used in the Matrix - that's where it came from. That example on the site says 80 cameras, but I think in the Matrix they were using far fewer. Something like 50 cameras for a 320^ arc and using morphing software to fill in where necessary. But I may be completely off base on that.


morphing software - so they use computer graphics to merge the shops so they appear fluid. smart! but did they use still cameras, or video?

Message edited by author 2007-04-03 02:07:30.
04/03/2007 02:09:57 AM · #27
Originally posted by crayon:

Originally posted by chimericvisions:

Frozen Moment is the same technique they used in the Matrix - that's where it came from. That example on the site says 80 cameras, but I think in the Matrix they were using far fewer. Something like 50 cameras for a 320^ arc and using morphing software to fill in where necessary. But I may be completely off base on that.


morphing software - so they use computer graphics to merge the shops so they appear fluid. smart! but did they use still cameras, or video?


The special that I saw when the movie came out showed some few dozen video cameras all filming in sync. They were on the same circular track that Frozen Motion uses, except they were on a diagonal angle, not the straight horizontal. (So that they could do their 'start on top end on the bottom' bullet-time trick)
04/03/2007 12:19:50 PM · #28
Originally posted by crayon:

Originally posted by chimericvisions:

Frozen Moment is the same technique they used in the Matrix - that's where it came from. That example on the site says 80 cameras, but I think in the Matrix they were using far fewer. Something like 50 cameras for a 320^ arc and using morphing software to fill in where necessary. But I may be completely off base on that.

morphing software - so they use computer graphics to merge the shops so they appear fluid. smart! but did they use still cameras, or video?

If there is still actor movement in the scene vs. the Freeze Moment movement, then it's must be video. If all action is stopped during the Freeze Moment, it could be still or video. There's no way to tell.
04/03/2007 12:39:07 PM · #29
Could they possibly have themn strung up with fishing wire and used a video camera? Then just simply edit out the fishing lines.
04/03/2007 12:52:40 PM · #30
Originally posted by justamistere:

Could they possibly have themn strung up with fishing wire and used a video camera? Then just simply edit out the fishing lines.

As Occam's razor states, "All things being equal, the simplest solution tends to be the best one."

What you propose is VERY complicated to do. You'd have to 'wire' every object that is doing something unusual. While filming you must expect everything to remain PERFECTLY STILL. Not very likely. People breathe, twitch. Too complicated. ;)
04/03/2007 01:04:53 PM · #31
Originally posted by sher:

Originally posted by TechnoShroom:

I would think multiple cameras ala The Matrix. A lot less work than 3D.


that's the same thing i was thinking.

sidebar...isn't IKEA just the coolest store evah? :D


NO! B&H is the coolest store evah!
04/03/2007 01:23:53 PM · #32
Originally posted by pawdrix:

Originally posted by sher:

Isn't IKEA just the coolest store evah? :D

NO! B&H is the coolest store evah!

I'd have to agree. Ikea is good, but they don't hand you your bag as you leave the store. ;)

B&H is #1.
Ikea comes in second.
04/03/2007 01:47:24 PM · #33
They use a bunch of cameras, about 30 or so, all mounted in a semi-circle towards a center point. They shoot all at the same exact time (although in The Matrix the shots were staggered a very tiny bit to provide the time lapse as the shot rotates), then they put them in sequential order later on. They will also use CGI or interpolation to "fill in" the gaps in between the shots to make it smoother. It's kind of like an animation movie. You have a key or lead animator who only draws scene or character changes (say point A and point B), then they have assistant animators to fill in the frames from point A to point B so it is nice and smooth.

Here's a good Wiki article on it.
Pages:  
Current Server Time: 09/16/2025 09:24:28 PM

Please log in or register to post to the forums.


Home - Challenges - Community - League - Photos - Cameras - Lenses - Learn - Help - Terms of Use - Privacy - Top ^
DPChallenge, and website content and design, Copyright © 2001-2025 Challenging Technologies, LLC.
All digital photo copyrights belong to the photographers and may not be used without permission.
Current Server Time: 09/16/2025 09:24:28 PM EDT.