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05/25/2006 12:27:10 PM · #26
you're a talented bunch

ta for all the ideas and tips on how to

have tried some of them (photoshop help being referred to a lot atm :)

tvm all!

ps. he's a lady ;)
05/28/2006 02:32:21 PM · #27
Nice job, xXxscarletxXx. What was your technique?
05/28/2006 03:06:47 PM · #28
A friend just showed me a great way to pop colors.
Copy layer.
Change blending mode to overlay, ctrl-i to invert
crtl-shift-f(fade?). In dialog box change blending mode to "soft light" and opacity way down 0-20%. (Play w other modes too)
Then see if you want to paly with the opacity of layer copy
Ctrl-g to group orig layer w/ copy.

Selective amnesia- cant bring your image into photoshop to play.
05/29/2006 03:10:00 PM · #29
Hey kano, since you asked here are the steps I used in my edit. Mind you I worked off of Bear Music's edited version so anything he did comes before this:

Steps (in order)

1. Hue/Saturation Adjustment Layer - I applied the following settings with just the "Blues" selected from the drop down window: Hue: -180, Saturation +28, Lightness = 0. I then hit ok. This altered the entire image so I created a mask on the adjustment layer. The way I always do that is on the adjustment layer I select the entire image using CTL A and then I do CTL X to remove the default mask. I then use the eraser tool using a soft brush set to the color black and I paint back the hut I want the effects to be applied to. In this case the white hut we are making blue. If you use a soft brush like I did the mask is real easy to make. You could get more precise using the pen tool and anchor points or the magic lasso but for this task painting with a soft brush was sufficient.

2. Curves - I used a very slight S-Curve. That S-Curve was applied to all channels (i.e. leave RGB selected in the drop down). I use a 10x10 grid in the Curves window which can be toggled on/off by holding down the Alt Key and left clicking in the grid. So to show you how the S-Curve looks in a 10x10 grid the top point is still located at the very top corner but a new point was added slightly to the left of the corner of the very first box on the top left. That pushes the line upward a bit. I then added another point near the very bottom in the corner of last box (bottom left) and a bit to the right. That pushes the line downward a bit creating the S-Curve. I then hit ok. That made the orange brighter and a bit more contrasty. As I did in Step 1 I then created a mask on the adjustment layer so the effects of this would only apply to the hut I'm working on.

3. New Layer Set to Color Blend - For the white hut on the far right I created a new blank layer and using the brush tool I gave it a first coat of blue. Since the hut is white the blue at this time is much lighter than the final version. This can be done other ways but this is how I usually start if I'm changing white to something else.

4. Curves - To make the white hut bluer I used a slight reverse S-Curve to darken the color a bit. I used a mask selection for this adjustment like above so only the one hut was effected by this. The reverse S-Curve used here has the top point that was added pulling the line downward and is located about 3 boxes down and 2 across. The point on the bottom pulls the line upward a bit and is located at approximately 2 boxes across and 2 boxes up working from the bottom left corner. Again this was done to the entire RGB channel.

5. Hue/Saturation Adjustment Layer - To make the blue in the white hut even darker/bluer I used this adjustment layer and applied the following settings (be sure to check the box "Colorize"): Hue: 234, Saturation: 49, Lightness: -21. Once again I only applied this to the white hut using the same mask selection I created earlier. To save from having to recreate the same masks over and over just save it as an alpha channel (with the selection active go to "Select/Save Selection" at the top).

6. Selective Color Adustment Layer - We are still just working on the original white hut so this layer will also use the same mask for this hut. The settings I used here are: Under Cyans (in the drop down) I bumped the Black slider to +22 and under the Blues (in the drop down) I bumped the Black slider to +19. The radio button at the bottom of this window was left on "Method: Relative". I then hit ok. This darken the blue even further. We are done with the old white hut in terms of changing it's color to blue. EDITED TO ADD: There is an extra step I did to match the blue of this hut with the one on the far left. See step 8 for details of that.

7. Hue/Saturation Adjustment Layer - Ok now I used this layer to change the color of the hut on the far left again using a mask selection. In the Hue/Saturation window I chose "Cyans" under the drop down window and use the eye dropper on the far left hut to make sure I selected the right cyan color to adjust. When you do this the drop down window should now say "Cyans 2". Once that was done I changed the Saturation to +78 and hit ok. That made the color of the hut more vibrant.

NEW STEP: 8. Create Flatten Layer and Set a New Layer to Color Blend - Ok, I missed this step when I originally posted my editing steps. After I completed Step 7 I wanted to have both the far left and far right huts the same color. So once I got the color the way I wanted with the hut in the far left corner I did CTL A to selection all and then CTL SHIFT C to copy merged and then CTL SHIFT V to paste a flatten version in it's own layer. This creates a new flatten pixel layer with all of the effects of the adjustment layer without losing all the layers. Once I did that I created a new blank layer and set it to color blend. I then used the eye dropper tool to sample the blue color on the far left hut from the flatten layer so I can make the far right hut the same color. By having a flatten layer it makes it easier to sample the colors that are created by adjustment layers. So once I picked the color I then used the brush tool (soft brush) and painted over the far right hut with the blue I sampled. That finished off the color correction and got the two outer huts similar in color.

9. Line Tool/New Layer Created - Once I created a blank new layer I used the Line Tool to make the roof edges whiter. Since the shape of those edges were pretty straight I figured using the Line Tool would be the best job. The settings for the Line Tool were: Color: white, Weight: 6px and Anti-alias: enabled. I used the Line Tool on 3 of the 5 huts to make the roof edges whiter and cleaner. I erased the edges a bit to make it fit just right. That's it. I also use the smudge tool to remove some jpg artifacts along the roof tops since I was working with a low res version of this file and I wanted it to look half way presentable.

Here's the final results:



Message edited by author 2006-05-29 17:46:24.
05/29/2006 05:03:19 PM · #30
yanko, hey, this is fantastic, so cool of you, thanks

so much information here & i have learnt so much from your post & also from all the others on this thread

*really much appreciated*

05/29/2006 05:42:43 PM · #31
Hey no problem. Btw, I forgot a step so I re-edited my post from above. The missing step was matching the blue color of the two outer huts.

Message edited by author 2006-05-29 17:43:01.
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