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02/16/2005 03:09:59 PM · #1 |
If you notice on the tree behind my kids there is a very slight view of a blue band around the trunk. I was using the clone tool to remove the blue band, but as you can see I did not do it very well.
If you have any suggestions on how I should better blend this I would welcome the advice.
Thanks for your time. |
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02/16/2005 03:15:28 PM · #2 |
I just tried using the patch tool on it, worked perfectly! try it
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02/16/2005 03:22:29 PM · #3 |
Sorry, I am a little slow sometimes; I am using elements 2.0 and am not sure what the patch tool is. Is it in the elements program? |
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02/16/2005 03:27:03 PM · #4 |
maybe you should try using differt part of the tree for the clone.. that way you dont have the same shade for that whole part
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02/16/2005 04:00:57 PM · #5 |
Why not skip cloning and change the color in that area of the tree?
Select that area of the tree, promote it to a layer, use the magic wand to select the blue color, and switch the bluish cast to one more in line with the tree color.
That's just a quick take on it from me, and I'm still VERY new to the capabilities of post-processing. I'm sure there are other ways as well. Cloning could be tricky, IMO, because of the strong patterns in the tree.
Good luck! :-)
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02/16/2005 04:06:31 PM · #6 |
To clone it:
First select the tree trunk out so your work only impacts that area, and set to 100%
Now set a brush diameter about 2/3 of the depth of the blue band. Position it so it's JUST above the blue band on the left and click your selection. Then position the brush on the left upper portion of the blue band, overlapping the trunk a little, and drag right.
Then go make a new selection just BELOW the left side of the band, move the brush up, and drag right.
If the area in the middle doesn't look quite right, set brush opacity to 30% or so and make it smaller by a third, then select from the area above the middle and drag across the middle at 30% opacity. This ought to do it.
The color shift is an interesting idea, but of course the blue band doesn't have the texture of the bark (I assume), and anyway it's real hard to get a perect match.
Hope this helps.
Robt.
Message edited by author 2005-02-16 16:07:40.
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02/16/2005 04:11:54 PM · #7 |
PhotoRyno - It might be helpful also to see the original where the cloning hasn't already been applied...
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02/16/2005 08:36:00 PM · #8 |
Thanks for all the suggestions! When I the kids go to sleep I will try some of the techniques. Someone could make money just post-processing.
glad2badad - not the orginal but the same tree.
[thumb]2[/thumb]
Thanks again everyone |
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02/16/2005 08:38:54 PM · #9 |
Lets try again
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02/16/2005 08:57:05 PM · #10 |
My latest attempt.
I think I might have improved, even with the twins looking over my shoulder. |
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02/16/2005 09:31:20 PM · #11 |
Here is my attempt. I made a new layer to edit. I used the rectangle marquee tool to select the blue band and desaturated the blue and cyan (turned that area grey). I then used the rectangle tool again to select a portion of the trunk above that spot, feathered the edges to 3 pixels and ctrl J'ed a new layer of it. I then moved it down over that portion of the tree trunk.
HTH, Melissa
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02/16/2005 10:25:47 PM · #12 |
Looks fine this time. The other's a better pic though.
Robt.
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02/17/2005 11:27:18 AM · #13 |
Melissa,
Your method also worked very well, thanks for you input
Ryan |
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02/17/2005 01:13:02 PM · #14 |
The two major keys to good use of the cloning tool are: tone matching -- does the area that you're 'picking up' have similar enough tones so that the brush stroke isn't noticeable; and randomization -- don't select a 'pick-up point' (i.e. the original of the clone) too close to the area where you'll be painting the clone. A common problem with cloning is duplicating or repeating patterns in the cloned area.
Two minor keys are match textures -- keep an eye on the scale of the texture and the rotation of the texture; and use a large diameter, soft edged brush -- but not a full soft brush. The center needs to be solid or you don't get a full-density clone, which will lead to a blurry, soft mess. I usually build a set of brushes that have a hardness/blur ration of about 85% solid/15% blurred edge.
A cool, advanced cloning technique is to manipulate a copy of an area as an original to clone from. For example, if you have a "good" area in which the texture is too large, you can make a duplicate of it on a separate layer, then scale it down to match your cloning destination.
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