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Showing posts 1 - 25 of 35, (reverse)
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07/22/2005 12:00:17 AM · #1
I'm almost happy with this one... It went from this:



to this:



but my wife kinda likes it more subdued:



What would you do with it? If you want it unresized, PM me your email and I'll send it to ya.

bearmusic, is this what you mean by luminous?
07/22/2005 12:04:08 AM · #2
IMHO the second shot is it. It still has the feel I think you were going for but has better pop in the colors, it will reproduce better on paper than the one your wife likes.
Remember when you print your image is no longer backlight like it is on your monitor, so you need to add some pop to it.
Great shot.
07/22/2005 12:16:25 AM · #3
It's getting there, yes. But of course the "parameters" of luminosity for a fog shot are totally different. My e-mail is on my profile, bear_music@yahoo.com... Send it my way and let me see what I can find in it?

R.
07/22/2005 12:26:49 AM · #4
Originally posted by bear_music:

It's getting there, yes. But of course the "parameters" of luminosity for a fog shot are totally different. My e-mail is on my profile, bear_music@yahoo.com... Send it my way and let me see what I can find in it?

R.


On it's way! :-) Has anyone told you that ya rock?
07/22/2005 12:44:23 AM · #5
Hey
Here's my try


//www.dpchallenge.com/image.php?IMAGE_ID=207306

I adjusted brightness/contrast, then seperated the picture on 2 layers. I then blurred the top layer and then combined them in an overlay. I then did some dodging/burning and hue/sat changes. Hope you like it :-)
07/22/2005 01:37:14 AM · #6
It's a fascinating problem. I been working on it for the last 40 minutes or so. Tossed the whole thing. I'll start fresh with a new approach tomorrow. But tell me, is there anything you like about the direction Joey went with it?

That's nice work, btw, Joey. I'm not sure it's the right way to go, but it's well-done regardless.

R.
07/22/2005 01:37:50 AM · #7
I like what Joey did with it and I tried to take it a step or two further and it got away from me...



07/22/2005 01:44:50 AM · #8
Originally posted by kpriest:

I like what Joey did with it and I tried to take it a step or two further and it got away from me...



Rofl!
07/22/2005 01:45:49 AM · #9
Originally posted by bear_music:

It's a fascinating problem. I been working on it for the last 40 minutes or so. Tossed the whole thing. I'll start fresh with a new approach tomorrow. But tell me, is there anything you like about the direction Joey went with it?

That's nice work, btw, Joey. I'm not sure it's the right way to go, but it's well-done regardless.

R.


What Joey did is nice, but it's to dreamy for me if that makes any sense. It's got more of the misty qualities that I'm looking for but lost some of the sharpness that I was hopin' for in the structure of the image... Love how he pulled out the greens though. Thanks Joey!

Message edited by author 2005-07-22 01:47:15.
07/22/2005 01:45:50 AM · #10
Originally posted by kpriest:

I like what Joey did with it and I tried to take it a step or two further and it got away from me...



LMAO, you got too much time on your hands! Great job!
07/22/2005 01:47:56 AM · #11
Originally posted by kpriest:

I like what Joey did with it and I tried to take it a step or two further and it got away from me...



You just got too damn much time on your hands... And something makes me think you're a little bit twisted... But we love ya for some reason. Now go edit some DPCEnquirer articles!

Message edited by author 2005-07-22 01:50:18.
07/22/2005 01:49:35 AM · #12
Heres my take (it might be a little over processed for you):


PP:
Levels
Curves (set whitepoint to upper left hand corner)
Brightness/Contrast (brightness way down, contrast way up)
Hue/Saturation (desat color)
Select water - gaussian blur
Inverse Selection - sharpen house
Blurred line between land and lake
Added some noise
Cropped the top a little too

Edit: Color version too!


Message edited by author 2005-07-22 01:52:34.
07/22/2005 01:53:05 AM · #13
Originally posted by bfox2:

Heres my take (it might be a little over processed for you):


That's more along the lines of what I was thinking of but with color and not so noisy. I am one of the few around here that appreciates grain, just not sure it works with this image. May be cause I shot it and that's not what I see... ;-)

Message edited by author 2005-07-22 01:54:07.
07/22/2005 01:56:01 AM · #14
I agree with you on the grain: it's misty, it needs to be soft. Grain seems to make it harsher. What I am trying to do is find a way to layer the mist back on top, transparently, after juicing up the pallette on lower layers. I can get it to glow no problem, be more luminous, but it's at the expense of the misty feeling. I want to find a way to make it glow WITHIN the mist. It's hard.

R.
07/22/2005 02:03:48 AM · #15
A quick treatment, turned it into a tri-tone but no other processing.

07/22/2005 02:07:53 AM · #16
I did a couple of tries to my own, more impressionistic/painterly tastes...

No spot editing, just a series of filtering passes:


07/22/2005 02:27:13 AM · #17
Hmm, its a pretty interesting exercise. I was trying to maintain a good tonal range while retaining the misty appearence. Here's my stab at it.


Larger version
07/22/2005 02:58:50 AM · #18
TooCool here is my edit attempt. Let me know what you think.
07/22/2005 10:03:08 AM · #19
Originally posted by bear_music:

I agree with you on the grain: it's misty, it needs to be soft. Grain seems to make it harsher. What I am trying to do is find a way to layer the mist back on top, transparently, after juicing up the pallette on lower layers. I can get it to glow no problem, be more luminous, but it's at the expense of the misty feeling. I want to find a way to make it glow WITHIN the mist. It's hard.

R.


Exactly!

GeneralE, Did you start with one of my versions or the original? I've not had time to play around with it in b/w style yet...

nshapiro, Very interesting effect in the V.3 one. Like the tonality but not so sure about the rounding of the corners... What filters did you use?

askshayvh, Yours is too dark. I want the misty quality to be the first thing that pops out of the shot and I believe that will require a lighter treatment.

SDW65, Very close to what I'm looking for. Wish there was just a tad bit more detail in the trees though.

Thanks to all for playing!
07/22/2005 10:11:38 AM · #20
Originally posted by kpriest:

I like what Joey did with it and I tried to take it a step or two further and it got away from me...



All righty now, my twelve year old prefers your treatment...
07/22/2005 11:56:21 AM · #21
Tried a high-key approach, but without blowing your highlights too much...

07/22/2005 01:37:58 PM · #22
Originally posted by TooCool:

GeneralE, Did you start with one of my versions or the original? I've not had time to play around with it in b/w style yet...

I started with the first one listed in your original post--the small version. I used an RGB Curve, then the Channel Mixer to get it to grayscale, then converted that to a tritone using Black, a green, and a blue.
07/22/2005 01:40:06 PM · #23
Originally posted by TooCool:


What Joey did is nice, but it's to dreamy for me

That's what my girlfriend said!
07/22/2005 02:49:50 PM · #24
Originally posted by TooCool:

Originally posted by kpriest:

I like what Joey did with it and I tried to take it a step or two further and it got away from me...



All righty now, my twelve year old prefers your treatment...


Hooray for your 12 year old! At last I found my peer group. :)
07/22/2005 05:46:47 PM · #25


Open each and switch in task bar to see difference.
Amazing how much detail could be brought out of it.

Message edited by author 2005-07-22 18:02:45.
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