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DPChallenge Forums >> Administrator Announcements >> TEXTURES Now Allowed in Advanced Editing
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09/07/2014 08:33:51 PM · #1
Following up on Langdon's announcement a few minutes ago, hetre's a separate thread for the rule change to keep the (inevitable) discussion in one place :-)

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Textures Now Allowed in Advanced Editing

We have loosened up the rules in Advanced Editing to allow the use of texture layers:

>> "You may: use images that do not meet the source or date requirements as textures in your entry if they function specifically as textures and not to circumvent other rules."

This helps to bring our rules in alignment with the way many people are actually creating images these days, particularly those who use their iPhones and Androids for photography.

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Questions will be answered here...
09/07/2014 08:45:44 PM · #2
Will there be a limit to the textures/overlays that we can add? If so how many?

ETA: Pandora's box is officially opened...

Message edited by author 2014-09-07 20:46:06.
09/07/2014 08:51:15 PM · #3
Originally posted by Mike:

curious?

do light leak and flare images count as texture?

No, those are added features. They fall more under the category of "double exposure". Still not acceptable.
09/07/2014 08:54:27 PM · #4
Originally posted by Ja-9:

Will there be a limit to the textures/overlays that we can add? If so how many?

No limit has been established yet. Bear in mind that applying different textures to separate parts of the image very likely will be viewed as "features" rather than textures. A texture, basically, would be something of relatively low opacity applied to the entire image.

This rule will be a work in progress for a while, I'm sure. But it's a step in the right direction.
09/07/2014 08:58:59 PM · #5
Originally posted by Bear_Music:

A texture, basically, would be something of relatively low opacity applied to the entire image.

Would this count as "Texture"?

Copyrighted_Image_Reuse_Prohibited_1127707.jpg
09/07/2014 09:01:08 PM · #6
Bear, I think this would be a good time for a "How to" tutorial on textures. :D
09/07/2014 09:02:14 PM · #7
Originally posted by Bear_Music:

Originally posted by Ja-9:

Will there be a limit to the textures/overlays that we can add? If so how many?

No limit has been established yet. Bear in mind that applying different textures to separate parts of the image very likely will be viewed as "features" rather than textures. A texture, basically, would be something of relatively low opacity applied to the entire image.

This rule will be a work in progress for a while, I'm sure. But it's a step in the right direction.


Though I would apply over the whole image. Will parts of the photo be able to be "brushed/erased" out (to reduce the opacity even further?). Essentially if you took the face of someone, applied your overlays but didn't want the effects of the overlay to be as "strong" on the facial features...would this be ok?
09/07/2014 09:09:51 PM · #8
Originally posted by Cory:

Bear, I think this would be a good time for a "How to" tutorial on textures. :D

Copyrighted_Image_Reuse_Prohibited_831514.gif

... as for a tutorial, there is one already.
09/07/2014 09:16:44 PM · #9
Originally posted by glad2badad:

Originally posted by Cory:

Bear, I think this would be a good time for a "How to" tutorial on textures. :D

Copyrighted_Image_Reuse_Prohibited_831514.gif

... as for a tutorial, there is one already.


I should clarify, I really mean more of a demo of where the line lies, and what exactly the determining factors are which establish that an image has been used as a texture and is not in danger of being DQ'd on a rules violation.

-CB

Message edited by author 2014-09-07 21:17:03.
09/07/2014 09:42:49 PM · #10
I assume that this is an example that wouldn't be acceptable in advanced edited?

Copyrighted_Image_Reuse_Prohibited_1058471.jpg

It was a peeling paint wall texture on top of a normal portrait.
09/07/2014 09:49:59 PM · #11
This one, I thought, really made the picture. It was boring without it, but I thought incredibly beautiful after applied.

Copyrighted_Image_Reuse_Prohibited_923293.jpg

So, while I love the textures, I'm wondering if we're getting away with stuff that enhances a not so good picture. Can't tell you how many times my expert editing shots were boring, and textures helped.
09/07/2014 10:10:52 PM · #12
Originally posted by vawendy:

I assume that this is an example that wouldn't be acceptable in advanced edited?

Copyrighted_Image_Reuse_Prohibited_1058471.jpg

It was a peeling paint wall texture on top of a normal portrait.


I second Wendy's question: would this be acceptable in advanced editing or is it too much of a new "feature"?
09/07/2014 10:17:21 PM · #13
Originally posted by mariuca:

I second Wendy's question: would this be acceptable in advanced editing or is it too much of a new "feature"?

Tread lightly. If you suspect it's going too far, then it probably is. We'll see how it goes with this rule, but the intention is to allow textures to enhance photos, not to become the main attraction.
09/07/2014 10:17:55 PM · #14
Originally posted by vawendy:

I assume that this is an example that wouldn't be acceptable in advanced edited?

Copyrighted_Image_Reuse_Prohibited_1058471.jpg


Personally, I would very much hope it would NOT be allowed - it is way beyond texture, and well and truly into (and even beyond) "new features" territory.
09/07/2014 10:18:34 PM · #15
Originally posted by scalvert:

Originally posted by mariuca:

I second Wendy's question: would this be acceptable in advanced editing or is it too much of a new "feature"?

Tread lightly. If you suspect it's going too far, then it probably is. We'll see how it goes with this rule, but the intention is to allow textures to enhance photos, not to become the main attraction.


Thanks Shannon. The question pertained specifically to the use of the pealed paint texture on Wendy's shot.

Message edited by author 2014-09-07 22:19:06.
09/07/2014 10:19:21 PM · #16
Originally posted by mariuca:

The question pertained specifically to the use of the pealed paint on Wendy's shot.

So did my reply. ;-)

I would call that a composite overlay of peeling paint rather than a texture. It's not mere noise or grunge, but a recognizable image used AS an image.

Message edited by author 2014-09-07 22:22:24.
09/07/2014 10:28:40 PM · #17
No WAY would I consider that paint overlay to be a "texture". It's a dominant new feature.
09/07/2014 10:39:42 PM · #18
Originally posted by Bear_Music:

No WAY would I consider that paint overlay to be a "texture". It's a dominant new feature.


I thought so too.
Wendy's picture with birds is a good example I think for the use of texture layer
09/07/2014 10:55:49 PM · #19
Newbie speaking up:

I am sooo lost about this rule

to me texture is fabric lolol
I just want to understand this rule and prob get a DQ over it

Are you all approving textures that is applied strictly in photoshop that is put over any image photograph?

What exact filters of textures is allowed exactly

Message edited by author 2014-09-07 23:00:04.
09/07/2014 11:10:43 PM · #20
Originally posted by jgirl57:

Newbie speaking up:

I am sooo lost about this rule

to me texture is fabric lolol

"Fabric" is a good example; think of taking a picture of a piece of burlap then overlaying it on your landscape image and reducing the opacity to, say, 20%. Now you will have a very slight "texture" of burlap on the whole image, showing more in the light areas than in the dark areas, making it look like the image was printed on canvas. This would be a classic example. Think of the "grunge" filters in your Nik modules, which add scratches and such to your image; those are textures too. There's really no limit, but you'll need to tone stuff back so it's not a dominant feature, overwhelming everything else.

Remember, you can ask us to opine on your offerings if you finish them soon enough. It will be a learning experience for all of us.
09/08/2014 12:54:05 AM · #21


Message edited by author 2014-09-08 12:25:16.
09/08/2014 02:12:07 AM · #22
We have a lot of clever SC folks..... I bet you could put together a number of examples for us and it wouldn't even take very long to do.

Show us - say - 10 photos of before and after texture that ARE ok, and show us 10 before/after texture photos that would be DQed.

Ideally leave a few words of explanations with it. Then put that up in the tutorial section and we will ALL be wise for it.

Pretty please?
09/08/2014 08:58:58 AM · #23
Originally posted by Bear_Music:

Originally posted by Mike:

curious?

do light leak and flare images count as texture?

No, those are added features. They fall more under the category of "double exposure". Still not acceptable.


that's a shame.

09/08/2014 09:04:10 AM · #24
cCopyrighted_Image_Reuse_Prohibited_1060733.jpg . Copyrighted_Image_Reuse_Prohibited_1057206.jpg . Copyrighted_Image_Reuse_Prohibited_1043485.jpg
.
Copyrighted_Image_Reuse_Prohibited_969270.jpg . Copyrighted_Image_Reuse_Prohibited_794840.jpg . Copyrighted_Image_Reuse_Prohibited_791076.jpg

Would any of these be DQd?

This could be exciting news. Exciting eough to motivate me to enter more challenges. I love using textures.

Message edited by author 2014-09-08 09:14:38.
09/08/2014 09:33:17 AM · #25
Originally posted by pixelpig:

Would any of these be DQd?

The last two would definitely be DQ'd... for the icons at lower right. Otherwise, only the last one would be a problem IMO. That frame is getting into image overlay territory.
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