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02/08/2015 03:13:22 PM · #1
Absolutely nothing wrong with this wonderful image, but I'm just wondering why this didn't got a DQ.



Rules say:

You may not:
- combine captures of different scenes, move or change a feature between frames, or combine different captures to create a new scene.
- use ANY editing tool to move, remove or duplicate any element of your photograph that would change a typical viewer's description of the photograph (aside from color or crop), even if the tool is otherwise legal, and regardless of whether you intended the change when the photograph was taken.
- use ANY editing technique to create new image area, objects or features (such as lens flare or motion) that didn't already exist in your original capture(s).

Now it's not my intention to get a DQ for this particular image, but I'm just wondering which part I'm missing here. Eg. I see captures of different scenes..
02/08/2015 04:10:05 PM · #2
Voting on validation requests is not always completed by the time the results are posted, which is why we have the occasional re-calculation.
02/08/2015 04:22:03 PM · #3
Originally posted by GeneralE:

Voting on validation requests is not always completed by the time the results are posted, which is why we have the occasional re-calculation.


And we voters are always complaining in the last minute ;) Take your time, but whatever the result will be, an explanation about the final result would be appreciated.
02/08/2015 04:45:16 PM · #4
Regardless of if this gets DQ'd or not, it's rare that you see something like this any more on DPC. Years ago there use to be any number of people showing their multiple exposure images, images that were way out of the box and other non-conformist type photography. Yes, there are still some very good to excellent photography on here, but it's either the same ole thing or almost completely fabricated in Photoshop to the point that it almost isn't a photo any more. It's a shame, but I guess to be expected since most of the people that did think outside of the DPC box have already left and those still here shy away from it since it doesn't fit in any more.

Mike
02/08/2015 04:46:22 PM · #5
It is possible to do that in camera.
02/08/2015 04:55:37 PM · #6
I think it would be possible to get this photo legally, but the comments actually say it is 3 captures.
02/08/2015 05:10:51 PM · #7
Originally posted by Elaine:

I think it would be possible to get this photo legally, but the comments actually say it is 3 captures.

Yes, that will be the killer. However, it is possible to do something sorta similar in Advanced, without in-camera multiple exposure - although this particular example is pretty messy:
02/08/2015 10:17:05 PM · #8
A quorum was reached and the image has been disqualified. It was the photographer's intention that the trees would be a texture applied to the inverted photograph of the man, but SC finds the trees are effectively the *subject* of the image and are working at a much higher level than "texture". There IS a gray area that's been introduced when we began allowing textures under advanced editing, but this particular image is way, way on the double-exposure end of the spectrum.
02/08/2015 10:53:01 PM · #9
Originally posted by Bear_Music:

. . . It was the photographer's intention that the trees would be a texture applied to the inverted photograph of the man, but SC finds the trees are effectively the *subject* of the image and are working at a much higher level than "texture". . . .


Plus don't textures have to be applied uniformly over the entire image in Advanced? It looks to me as if the "texture" was effectively erased - by whatever method - from the background and applied selectively.
02/08/2015 10:57:18 PM · #10
now I am confused. my understanding was that textures applied in post were now allowed, but no incamera multiple exposures were allowed.

I think it is just as easy to see the trees as textures....

And, nam, anything brighter than something else wipes out that something else when applied globally.
02/08/2015 11:13:45 PM · #11
Originally posted by tnun:

. . .
And, nam, anything brighter than something else wipes out that something else when applied globally.


Ah.

I still don't get it :(
02/09/2015 02:34:30 PM · #12
@ skewsme Any link available how you can do such a thing (without just editing)?
@ Bear_Music Thanks for the explanation!
02/09/2015 02:46:33 PM · #13
Originally posted by hajeka:

@ skewsme Any link available how you can do such a thing (without just editing)?
@ Bear_Music Thanks for the explanation!

The technique is simple: lock the shutter open on Bulb while the lens is covered, point the camera, uncover/recover lens, point camera at next "subject", uncover/recover lens and so forth. There's a lot of by-guess-and-by-gosh involved, but the results can be wonderful. The same can be done in studio much more precisely with tripod and strobes...
02/09/2015 03:06:22 PM · #14
I seem to recall this being an impressive example of such a technique.

02/09/2015 03:34:46 PM · #15
Originally posted by Bear_Music:

Originally posted by hajeka:

@ skewsme Any link available how you can do such a thing (without just editing)?
@ Bear_Music Thanks for the explanation!

The technique is simple: lock the shutter open on Bulb while the lens is covered, point the camera, uncover/recover lens, point camera at next "subject", uncover/recover lens and so forth. There's a lot of by-guess-and-by-gosh involved, but the results can be wonderful. The same can be done in studio much more precisely with tripod and strobes...


If you use flashes to dictate the light levels, you can make things pretty controlled, as well, with some results that hardly even look like the typical digital fare. If you've got questions, you're welcome to PM me.

ETA: Was posting when the Gyaban image was posted. It is most definitely one of if not the best example I've seen on DPC.

Message edited by author 2015-02-09 15:35:24.
02/09/2015 03:35:19 PM · #16
Originally posted by Bear_Music:

Originally posted by hajeka:

@ skewsme Any link available how you can do such a thing (without just editing)?
@ Bear_Music Thanks for the explanation!

The technique is simple: lock the shutter open on Bulb while the lens is covered, point the camera, uncover/recover lens, point camera at next "subject", uncover/recover lens and so forth. There's a lot of by-guess-and-by-gosh involved, but the results can be wonderful. The same can be done in studio much more precisely with tripod and strobes...

I think this particular photo could be done using a mask cut out in the shape of the profile and holding it in front of the lens during most of a long exposure, the whisking it away to capture the trees in the masked area and covering the lens/ending the exposure.
02/09/2015 04:11:08 PM · #17
Thanks all for the reactions and refreshing my memory. gyaban's comment is a very helpful tutorial and, looking back at all my challenge entries, I tried it myself a long time ago. Completely forgot it :(



Time for some exercise, I suppose.
02/09/2015 07:51:35 PM · #18
I thought this one was similar in nature to the OP's question. How is this not two images? It's an interesting effect but seemed to push the limits a bit IMO.


02/09/2015 08:04:22 PM · #19
Originally posted by glad2badad:

I thought this one was similar in nature to the OP's question. How is this not two images? It's an interesting effect but seemed to push the limits a bit IMO.



Single shot. No tricks. Validated.
02/09/2015 08:50:21 PM · #20
push the limits of what?
02/09/2015 09:44:53 PM · #21
Indeed.
02/09/2015 10:14:22 PM · #22
Sorry. Thought it was another one of those increasingly frequent texture overlays.
02/09/2015 10:25:14 PM · #23
s'okay. that had not occurred to me, as I have yet to learn to use overlays.
02/10/2015 01:05:57 PM · #24
we need a 'long messy exposure' challenge (bodies of water and waterfall shots prohibited)

Message edited by author 2015-02-10 13:06:29.
02/10/2015 01:17:19 PM · #25
Originally posted by skewsme:

we need a 'long messy exposure' challenge (bodies of water and waterfall shots prohibited)

Blurry Mess Revisited?
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